DX11 allowed the game to handle draw calls more efficiently.
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. While 1.35 introduced it as an experimental option, 1.36 made it the standard, dropping support for DirectX 9. Why it mattered: ets2 135 to 136 patch 2021
The island featured narrow, winding coastal roads, demanding tight maneuvering and fresh strategies compared to the high-speed highways of mainland Europe. French Renewal
The transition from Euro Truck Simulator 2 (ETS2) version 1.35 to 1.36 represents one of the most significant technical shifts in the game's history, primarily due to the permanent move to . While these updates originally debuted in late 2019, they remained a focal point for players through 2021 as the game's engine modernized to support more complex DLCs like Road to the Black Sea . The Technical Leap: DirectX 11 Adoption DX11 allowed the game to handle draw calls more efficiently
While 1.35 was a solid stability patch, 1.36 introduced specific gameplay and technical features that became standard in 2021 playthroughs:
: Originally tested in American Truck Simulator, detours added unpredictability to routes, forcing players to improvise when roads were closed. Why it mattered: The island featured narrow, winding
The map view finally allowed you to see your drivers and garages more clearly, making large-scale empire management much less of a headache. Anti-Aliasing:
The move from patch 1.35 to 1.36 was not just a simple update; it was a necessary modernization. It stripped away the limitations of 32-bit computing and DirectX 9, allowing Euro Truck Simulator 2 to remain visually competitive years after its initial release. By the time players reached 2021, the features introduced in 1.36 had become the baseline for the immersive experience the game offers today.
Following up on the work started in 1.35, the island of Sardinia received further optimizations and visual polish to match the new engine standards. Administrative and Quality of Life Changes