Necromunda - Halls Of The Ancients.pdf- Jun 2026

that distinguish your campaign from a standard, competitive league.

Necromunda: Halls of the Ancients is a 128-page expansion focused on the Ironhead Squat Prospectors, providing in-depth lore, new units like the Exo-master, and specialized vehicles for the Ash Wastes. The 2024 supplement updates the faction with Mining Clan ancestry abilities, unique equipment, and specific scenarios, transforming them into a fully realized force. For more details, visit Sprues & Brews . Necromunday: Halls of the Ancients Review - Goonhammer

: Keep the environmental effects and security response tables on a single sheet next to the board. Necromunda - Halls Of The Ancients.pdf-

Adding the Halls of the Ancients to an ongoing Dominion or Law and Misrule campaign provides unique territory options and specialized post-battle boons. New Territory: Archeotech Vault Control

| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | |---|---|---|---|---|---|---|---|---|---|---|---| | 4” | 4+ | 5+ | 5 | 6 | 4 | 4+ | 3 | 10 | 6+ | 8+ | 6+ | that distinguish your campaign from a standard, competitive

Key facts from scattered official sources:

Scattered across the map are operational weapon emplacements. For more details, visit Sprues & Brews

| Faction | Motivation | |---------|-------------| | | To recover STC fragments, even damaged ones. | | Genestealer Cults | To awaken ancient bio-vaults or hide from the Purge. | | Chaos Helot Cults | To twist ancient tech into demon-engines. | | The Iron Arbites | To prevent anyone else from entering. | | Scavvies & Outcasts | To find working plasma cells or clean water. |

If you want to flesh out this campaign for your gaming group, let me know: Which are participating?